NATS - Zig Client
This is a Zig client library for the NATS messaging system. It's currently a thin wrapper over NATS.c, which is included and automatically built as part of the package.
There are three main goals:
- Provide a Zig package that can be used with the Zig package manager.
- Provide a native-feeling Zig client API.
- Support cross-compilation to the platforms that Zig supports.
Right now, in service of goal 3, the underlying C library is built without certain features (notably, without streaming support) due to those features requiring managing some transitive dependencies (for streaming, the protobuf-c
library). Solving this limitation is somewhere on the roadmap, but it's not high priority. nats.c
is compiled against a copy of LibreSSL that has been wrapped with the zig build system. This appears to work, but it notably is not specifically OpenSSL, so there may be corner cases around encrypted connections.
Status
All basic nats.c
APIs are wrapped. The JetStream APIs are not currently wrapped, and the streaming API is not built or wrapped. It is unlikely I will wrap these as I do not require them for my primary use case. Contributions on this front are welcome.
In theory, all wrapped APIs are referenced in unit tests so that they are at least checked to compile correctly. The unit tests do not do much in the way of behavioral testing, under the assumption that the underlying C library is well tested. However, there may be some gaps in the test coverage around less-common APIs.
The standard workflows around publishing and subscribing to messages seem to work well and feel (in my opinion) sufficiently Zig-like. Some of the APIs use getter/setter functions more heavily than I think a native Zig implementation would due to the fact that the underlying C library is designed with a very clean opaque handle API style.
Only tagged release versions of nats.c
will be used. The current version of nats.c
being used is 3.6.1
.
Zig Version Support
Since the language is still under active development, any written Zig code is a moving target. The plan is to support Zig 0.11.*
exclusively until the NATS library API has good coverage and is stabilized. At that point, if there are major breaking changes, a maintenance branch will be created, and master will probably move to track Zig master.
Using
NATS.zig is ready-to-use with the Zig package manager. With Zig 0.11.x, this means you will need to create a build.zig.zon
and modify your build.zig
to use the dependency.
Example build.zig.zon
.{
.name = "my cool project",
.version = "0.1.0",
.dependencies = .{
.nats = .{
.url = "https://github.com/epicyclic-dev/nats.zig/archive/<git commit hash>.tar.gz",
// on first run, `zig build` will prompt you to add the missing hash.
// .hash = "",
},
},
}
Example build.zig
const std = @import("std");
pub fn build(b: *std.Build) void {
const my_program = b.addExecutable(.{
.name="cool-project",
.root_source_file = .{.path = "my_cool_project.zig"},
});
const nats_dep = b.dependency("nats", .{});
my_program.addModule("nats", nats_dep.module("nats"));
my_program.linkLibrary(nats_dep.artifact("nats-c"));
b.installArtifact(my_program);
}
Building
Some basic example executables can be built using zig build examples
. These examples expect you to be running a copy of nats-server
listening for unencrypted connections on localhost:4222
(the default NATS port).
Testing
Unit tests can be run using zig build test
. The unit tests expect an executable named nats-server
to be in your PATH in order to run properly.
License
Unless noted otherwise (check file headers), all source code is licensed under the Apache License, Version 2.0 (which is also the nats.c
license).
Licensed under the Apache License, Version 2.0 (the "License");
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.