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// Copyright 2016-2018 The NATS Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "adapters/libuv.h"
#include "examples.h"
static const char *usage = ""\
"-gd use global message delivery thread pool\n" \
"-count number of expected messages\n";
static void
onMsg(natsConnection *nc, natsSubscription *sub, natsMsg *msg, void *closure)
{
if (print)
printf("Received msg: %s - %.*s\n",
natsMsg_GetSubject(msg),
natsMsg_GetDataLength(msg),
natsMsg_GetData(msg));
natsMsg_Destroy(msg);
if (start == 0)
start = nats_Now();
// We should be using a mutex to protect those variables since
// they are used from the subscription's delivery and the main
// threads. For demo purposes, this is fine.
if (++count == total)
{
elapsed = nats_Now() - start;
natsConnection_Close(nc);
}
}
int main(int argc, char **argv)
{
natsConnection *conn = NULL;
natsOptions *opts = NULL;
natsSubscription *sub = NULL;
natsStatus s = NATS_OK;
uv_loop_t *uvLoop= NULL;
opts = parseArgs(argc, argv, usage);
printf("Listening on '%s'.\n", subj);
// One time initialization of things that we need.
natsLibuv_Init();
// Create a loop.
uvLoop = uv_default_loop();
if (uvLoop != NULL)
{
// Libuv is not thread-safe. Almost all calls to libuv need to
// occur from the thread where the loop is running. NATS library
// may have to call into the event loop from different threads.
// This call allows natsLibuv APIs to know if they are executing
// from the event loop thread or not.
natsLibuv_SetThreadLocalLoop(uvLoop);
}
else
{
s = NATS_ERR;
}
// Indicate which loop and callbacks to use once connected.
if (s == NATS_OK)
s = natsOptions_SetEventLoop(opts, (void*) uvLoop,
natsLibuv_Attach,
natsLibuv_Read,
natsLibuv_Write,
natsLibuv_Detach);
if (s == NATS_OK)
s = natsConnection_Connect(&conn, opts);
if (s == NATS_OK)
s = natsConnection_Subscribe(&sub, conn, subj, onMsg, NULL);
// For maximum performance, set no limit on the number of pending messages.
if (s == NATS_OK)
s = natsSubscription_SetPendingLimits(sub, -1, -1);
// Run the event loop.
// This call will return when the connection is closed (either after
// receiving all messages, or disconnected and unable to reconnect).
if (s == NATS_OK)
{
uv_run(uvLoop, UV_RUN_DEFAULT);
}
if (s == NATS_OK)
{
printPerf("Received");
}
else
{
printf("Error: %d - %s\n", s, natsStatus_GetText(s));
nats_PrintLastErrorStack(stderr);
}
// Destroy all our objects to avoid report of memory leak
natsSubscription_Destroy(sub);
natsConnection_Destroy(conn);
natsOptions_Destroy(opts);
if (uvLoop != NULL)
uv_loop_close(uvLoop);
// To silence reports of memory still in used with valgrind
nats_Close();
return 0;
}