// Copyright 2016-2018 The NATS Authors // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "adapters/libuv.h" #include "examples.h" static const char *usage = ""\ "-gd use global message delivery thread pool\n" \ "-count number of expected messages\n"; static void onMsg(natsConnection *nc, natsSubscription *sub, natsMsg *msg, void *closure) { if (print) printf("Received msg: %s - %.*s\n", natsMsg_GetSubject(msg), natsMsg_GetDataLength(msg), natsMsg_GetData(msg)); natsMsg_Destroy(msg); if (start == 0) start = nats_Now(); // We should be using a mutex to protect those variables since // they are used from the subscription's delivery and the main // threads. For demo purposes, this is fine. if (++count == total) { elapsed = nats_Now() - start; natsConnection_Close(nc); } } int main(int argc, char **argv) { natsConnection *conn = NULL; natsOptions *opts = NULL; natsSubscription *sub = NULL; natsStatus s = NATS_OK; uv_loop_t *uvLoop= NULL; opts = parseArgs(argc, argv, usage); printf("Listening on '%s'.\n", subj); // One time initialization of things that we need. natsLibuv_Init(); // Create a loop. uvLoop = uv_default_loop(); if (uvLoop != NULL) { // Libuv is not thread-safe. Almost all calls to libuv need to // occur from the thread where the loop is running. NATS library // may have to call into the event loop from different threads. // This call allows natsLibuv APIs to know if they are executing // from the event loop thread or not. natsLibuv_SetThreadLocalLoop(uvLoop); } else { s = NATS_ERR; } // Indicate which loop and callbacks to use once connected. if (s == NATS_OK) s = natsOptions_SetEventLoop(opts, (void*) uvLoop, natsLibuv_Attach, natsLibuv_Read, natsLibuv_Write, natsLibuv_Detach); if (s == NATS_OK) s = natsConnection_Connect(&conn, opts); if (s == NATS_OK) s = natsConnection_Subscribe(&sub, conn, subj, onMsg, NULL); // For maximum performance, set no limit on the number of pending messages. if (s == NATS_OK) s = natsSubscription_SetPendingLimits(sub, -1, -1); // Run the event loop. // This call will return when the connection is closed (either after // receiving all messages, or disconnected and unable to reconnect). if (s == NATS_OK) { uv_run(uvLoop, UV_RUN_DEFAULT); } if (s == NATS_OK) { printPerf("Received"); } else { printf("Error: %d - %s\n", s, natsStatus_GetText(s)); nats_PrintLastErrorStack(stderr); } // Destroy all our objects to avoid report of memory leak natsSubscription_Destroy(sub); natsConnection_Destroy(conn); natsOptions_Destroy(opts); if (uvLoop != NULL) uv_loop_close(uvLoop); // To silence reports of memory still in used with valgrind nats_Close(); return 0; }