rotint/src/main.zig

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const std = @import("std");
const builtin = @import("builtin");
const vaxis = @import("vaxis");
const xev = @import("xev");
const Cell = vaxis.Cell;
const networking = @import("./networking.zig");
const rotctl = @import("./rotctl.zig");
const log = std.log.scoped(.rotint);
pub const panic = vaxis.panic_handler;
pub const std_options: std.Options = .{
.log_level = if (builtin.mode == .Debug) .debug else .err,
};
// these are all in degrees
pub const AzEl = struct { az: f64, el: f64 };
pub const RotInt = struct {
allocator: std.mem.Allocator,
// TODO: associate timestamps with this somehow
offsets: AzEl = .{ .az = 0, .el = 0 },
last_request: AzEl = .{ .az = 0, .el = 0 },
current_posture: AzEl = .{ .az = 0, .el = 0 },
// printbuffer: [128]u8 = undefined,
termbuffer: std.io.BufferedWriter(4096, std.io.AnyWriter),
vx: *vaxis.Vaxis,
loop: *xev.Loop,
fake: FakeRotator = .{},
parser: rotctl.RotCtl = .{},
server: networking.Server = .{},
pub fn initFixed(self: *RotInt) void {
self.server.rotint = self;
}
pub fn warn(_: *RotInt, comptime fmt: []const u8, args: anytype) void {
log.warn(fmt, args);
}
pub fn forwardRequest(self: *RotInt, req: []const u8) void {
var temp: [128]u8 = undefined;
const command = self.parser.parseCommand(req) catch |err| switch (err) {
error.Incomplete => return,
error.NotSupported => {
const response = (rotctl.RotReply{ .status = .not_supported }).write(temp[0..]) catch {
self.warn("serialization failure", .{});
return;
};
self.server.writeResponse(self.loop, response);
return;
},
error.InvalidParameter => {
const response = (rotctl.RotReply{ .status = .invalid_parameter }).write(temp[0..]) catch {
self.warn("serialization failure", .{});
return;
};
self.server.writeResponse(self.loop, response);
return;
},
};
// if command is `quit`, we should disconnect the client after our reply has been sent.
const reply = self.fake.request(command);
const response = reply.write(temp[0..]) catch {
self.warn("serialization failure", .{});
return;
};
self.server.writeResponse(self.loop, response);
}
fn draw(self: *RotInt) !void {
const Static = struct {
const lower_limit: u8 = 30;
const next_ms: u64 = 8;
var color_idx: u8 = lower_limit;
var dir: enum { up, down } = .up;
};
const style: vaxis.Style = .{
.fg = .{ .rgb = [_]u8{ Static.color_idx, Static.color_idx, Static.color_idx } },
};
const segment: vaxis.Segment = .{
.text = "yeah ok",
.style = style,
};
const win = self.vx.window();
win.clear();
const y_off = (win.height / 2) -| (6 / 2);
const x_off = (win.width / 2) -| (30 / 2);
const center = win.child(.{
.x_off = x_off + win.x_off,
.y_off = y_off + win.y_off,
.width = .{ .limit = 30 },
.height = .{ .limit = 6 },
.border = .{ .where = .all, .style = style },
});
_ = try center.printSegment(segment, .{ .wrap = .grapheme });
switch (Static.dir) {
.up => {
Static.color_idx += 1;
if (Static.color_idx == 255) Static.dir = .down;
},
.down => {
Static.color_idx -= 1;
if (Static.color_idx == Static.lower_limit) Static.dir = .up;
},
}
try self.vx.render(self.termbuffer.writer().any());
try self.termbuffer.flush();
}
};
const FakeRotator = struct {
const park_position: AzEl = .{ .az = 180, .el = 90 };
current: AzEl = park_position,
fn request(self: *FakeRotator, command: rotctl.RotCommand) rotctl.RotReply {
return switch (command) {
.get_position => .{ .get_position = self.current },
.set_position => |pos| blk: {
self.current = pos;
break :blk .{ .status = .okay };
},
.stop => .{ .status = .okay },
.park => blk: {
self.current = park_position;
break :blk .{ .status = .okay };
},
.quit => .{ .status = .okay },
};
}
};
// const App = struct {
// const lower_limit: u8 = 30;
// const next_ms: u64 = 8;
// allocator: std.mem.Allocator,
// vx: *vaxis.Vaxis,
// buffered_writer: std.io.BufferedWriter(4096, std.io.AnyWriter),
// color_idx: u8,
// dir: enum {
// up,
// down,
// },
// };
pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer _ = gpa.deinit();
const alloc = gpa.allocator();
var tty = try vaxis.Tty.init();
defer tty.deinit();
var vx = try vaxis.init(alloc, .{});
defer vx.deinit(alloc, tty.anyWriter());
var pool = xev.ThreadPool.init(.{});
var loop = try xev.Loop.init(.{
.thread_pool = &pool,
});
defer loop.deinit();
var app: RotInt = .{
.allocator = alloc,
.termbuffer = tty.bufferedWriter(),
.vx = &vx,
.loop = &loop,
};
app.initFixed();
var vx_loop: vaxis.xev.TtyWatcher(RotInt) = undefined;
try vx_loop.init(&tty, &vx, &loop, &app, eventCallback);
// try vx.enterAltScreen(tty.anyWriter());
try vx.queryTerminalSend(tty.anyWriter());
// Window size appears to be left uninitialized unless we manually set it here. This
// seems sketchy to me (tty fd should be nonblocking for the event loop)
const size = try vaxis.Tty.getWinsize(tty.fd);
vx.resize(alloc, tty.anyWriter(), size) catch @panic("TODO");
try app.server.listen(app.loop);
try loop.run(.until_done);
}
fn eventCallback(
ud: ?*RotInt,
loop: *xev.Loop,
watcher: *vaxis.xev.TtyWatcher(RotInt),
event: vaxis.xev.Event,
) xev.CallbackAction {
const app = ud orelse unreachable;
switch (event) {
.key_press => |key| keyp: {
var mods = key.mods;
mods.caps_lock = false;
mods.num_lock = false;
const scale: f64 = if (std.meta.eql(mods, .{ .shift = true })) 1 else 10;
const delta: AzEl = switch (key.codepoint) {
vaxis.Key.left, vaxis.Key.kp_left => .{ .az = -0.1 * scale, .el = 0 },
vaxis.Key.right, vaxis.Key.kp_right => .{ .az = 0.1 * scale, .el = 0 },
vaxis.Key.up, vaxis.Key.kp_up => .{ .az = 0, .el = 0.1 * scale },
vaxis.Key.down, vaxis.Key.kp_down => .{ .az = 0 * scale, .el = -0.1 * scale },
'l' => {
if (std.meta.eql(mods, .{ .ctrl = true }))
app.vx.queueRefresh();
break :keyp;
},
'c' => {
if (std.meta.eql(mods, .{ .ctrl = true })) {
loop.stop();
return .disarm;
}
break :keyp;
},
'q' => {
if (std.meta.eql(mods, .{})) {
loop.stop();
return .disarm;
}
break :keyp;
},
else => break :keyp,
};
_ = delta;
// state.offsets.az += delta.az;
// state.offsets.el += delta.el;
},
.winsize => |ws| {
watcher.vx.resize(app.allocator, watcher.tty.anyWriter(), ws) catch
return .disarm;
},
else => {},
}
return .rearm;
}
fn timerCallback(
ud: ?*RotInt,
loop: *xev.Loop,
completion: *xev.Completion,
err: xev.Timer.RunError!void,
) xev.CallbackAction {
_ = err catch @panic("timer error");
var app = ud orelse return .disarm;
app.draw() catch @panic("couldn't draw");
const timer = xev.Timer.init() catch unreachable;
timer.run(loop, completion, 8, RotInt, app, timerCallback);
return .disarm;
}