connection: add additional tests and fix various bindings
If you think these unit tests look crappy, that's because they are. Actual behavioral tests are pretty much exclusively relying on the underlying C library being well-tested, so all these tests are really trying to do is ref the bindings in our endpoints to make sure there aren't any compilation issues with them. Obviously this is making a difference, since a variety of issues have been found and addressed as a result.
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@ -40,13 +40,13 @@ const thunk = @import("./thunk.zig");
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pub const default_server_url: [:0]const u8 = nats_c.NATS_DEFAULT_URL;
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pub const ConnectionStatus = enum(c_int) {
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disconnected = nats_c.DISCONNECTED,
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connecting = nats_c.CONNECTING,
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connected = nats_c.CONNECTED,
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closed = nats_c.CLOSED,
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reconnecting = nats_c.RECONNECTING,
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draining_subs = nats_c.DRAINING_SUBS,
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draining_pubs = nats_c.DRAINING_PUBS,
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disconnected = nats_c.NATS_CONN_STATUS_DISCONNECTED,
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connecting = nats_c.NATS_CONN_STATUS_CONNECTING,
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connected = nats_c.NATS_CONN_STATUS_CONNECTED,
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closed = nats_c.NATS_CONN_STATUS_CLOSED,
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reconnecting = nats_c.NATS_CONN_STATUS_RECONNECTING,
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draining_subs = nats_c.NATS_CONN_STATUS_DRAINING_SUBS,
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draining_pubs = nats_c.NATS_CONN_STATUS_DRAINING_PUBS,
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_,
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pub fn fromInt(int: c_uint) ConnectionStatus {
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@ -57,6 +57,10 @@ pub const ConnectionStatus = enum(c_int) {
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pub const AddressPort = struct {
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address: [:0]u8,
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port: u16,
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pub fn deinit(self: AddressPort) void {
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std.heap.raw_c_allocator.free(self.address);
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}
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};
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pub const Connection = opaque {
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@ -115,7 +119,7 @@ pub const Connection = opaque {
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return Status.fromInt(nats_c.natsConnection_FlushTimeout(@ptrCast(self), timeout)).raise();
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}
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pub fn getMaxPayload(self: *Connection) c_int {
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pub fn getMaxPayload(self: *Connection) i64 {
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return nats_c.natsConnection_GetMaxPayload(@ptrCast(self));
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}
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@ -150,31 +154,47 @@ pub const Connection = opaque {
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return status.toError() orelse std.mem.sliceTo(@as([*c]u8, buffer.ptr), 0);
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}
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pub fn getServers(self: *Connection) Error![][*:0]u8 {
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pub const ServerList = struct {
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raw_data: [][*:0]u8,
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index: usize = 0,
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pub fn next(self: *ServerList) ?[:0]u8 {
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if (self.index >= self.raw_data.len) return null;
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defer self.index += 1;
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return std.mem.sliceTo(self.raw_data[self.index], 0);
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}
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pub fn deinit(self: *ServerList) void {
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std.heap.raw_c_allocator.free(self.raw_data);
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}
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};
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pub fn getServers(self: *Connection) Error!ServerList {
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var servers: [*][*:0]u8 = undefined;
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var count: c_int = 0;
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const status = Status.fromInt(
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nats_c.natsConnection_GetServers(@ptrCast(self), &servers, &count),
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nats_c.natsConnection_GetServers(@ptrCast(self), @ptrCast(&servers), &count),
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);
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return status.toError() orelse servers[0..@intCast(count)];
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return status.toError() orelse .{ .raw_data = servers[0..@intCast(count)] };
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}
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pub fn getDiscoveredServers(self: *Connection) Error![][*:0]u8 {
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pub fn getDiscoveredServers(self: *Connection) Error!ServerList {
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var servers: [*][*:0]u8 = undefined;
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var count: c_int = 0;
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const status = Status.fromInt(
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nats_c.natsConnection_GetDiscoveredServers(@ptrCast(self), &servers, &count),
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nats_c.natsConnection_GetDiscoveredServers(@ptrCast(self), @ptrCast(&servers), &count),
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);
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return status.toError() orelse servers[0..@intCast(count)];
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return status.toError() orelse .{ .raw_data = servers[0..@intCast(count)] };
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}
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pub fn getLastError(self: *Connection) ErrorInfo {
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var desc: [*:0]const u8 = 0;
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const status = nats_c.natsConnection_GetLastError(@ptrCast(self), &desc);
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var desc: [*:0]const u8 = undefined;
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const status = nats_c.natsConnection_GetLastError(@ptrCast(self), @ptrCast(&desc));
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return .{
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.code = Status.fromInt(status).toError(),
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@ -204,7 +224,7 @@ pub const Connection = opaque {
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var sig = [_]u8{0} ** 64;
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const status = Status.fromInt(
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nats_c.natsConnection_Sign(@ptrCast(self), message.ptr, message.len, &sig),
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nats_c.natsConnection_Sign(@ptrCast(self), message.ptr, @intCast(message.len), &sig),
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);
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return status.toError() orelse sig;
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@ -225,7 +245,7 @@ pub const Connection = opaque {
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var port: c_int = 0;
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const status = Status.fromInt(
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nats_c.natsConnection_GetLocalIPAndPort(@ptrCast(self), &address, &port),
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nats_c.natsConnection_GetLocalIPAndPort(@ptrCast(self), @ptrCast(&address), &port),
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);
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return status.toError() orelse .{
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@ -48,9 +48,57 @@ test "nats.Connection.connectTo" {
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const connection = try nats.Connection.connectTo("nats://user:password@127.0.0.1:4222");
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defer connection.destroy();
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connection.close();
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}
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}
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test "nats.Connection" {
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var server = try util.TestServer.launch(.{});
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defer server.stop();
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try nats.init(nats.default_spin_count);
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defer nats.deinit();
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const connection = try nats.Connection.connectTo(nats.default_server_url);
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defer connection.destroy();
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_ = connection.isClosed();
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_ = connection.isReconnecting();
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_ = connection.getStatus();
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_ = connection.bytesBuffered();
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try connection.flush();
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try connection.flushTimeout(100);
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_ = connection.getMaxPayload();
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_ = try connection.getStats();
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{
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// id is 56 bytes plus terminating zero
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var buf = [_]u8{0} ** 57;
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_ = try connection.getConnectedUrl(&buf);
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_ = try connection.getConnectedServerId(&buf);
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}
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{
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var servers = try connection.getServers();
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defer servers.deinit();
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var discovered = try connection.getDiscoveredServers();
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defer discovered.deinit();
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}
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_ = connection.getLastError();
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_ = try connection.getClientId();
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// our connection does not have a JWT, so this call will always fail
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_ = connection.sign("greetings") catch {};
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_ = try connection.getLocalIpAndPort();
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_ = connection.getRtt() catch {};
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_ = connection.hasHeaderSupport();
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// this closes the connection, but it does not block until the connection is closed,
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// which can result in nondeterministic behavior for calls after this one.
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try connection.drain();
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// this will return error.ConnectionClosed if the connection is already closed, so
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// don't expect this to be error free.
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connection.drainTimeout(1000) catch {};
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}
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fn reconnectDelayHandler(userdata: *u32, connection: *nats.Connection, attempts: c_int) i64 {
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_ = userdata;
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_ = connection;
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