172 lines
5.2 KiB
C
172 lines
5.2 KiB
C
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// Copyright 2018 The NATS Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "examples.h"
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static void
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onMsg(natsConnection *nc, natsSubscription *sub, natsMsg *msg, void *closure)
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{
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if (print)
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printf("Received msg: %s - %.*s\n",
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natsMsg_GetSubject(msg),
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natsMsg_GetDataLength(msg),
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natsMsg_GetData(msg));
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// We should be using a mutex to protect those variables since
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// they are used from the subscription's delivery and the main
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// threads. For demo purposes, this is fine.
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count++;
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natsMsg_Destroy(msg);
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}
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static void
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connectedCB(natsConnection *nc, void *closure)
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{
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char url[256];
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natsConnection_GetConnectedUrl(nc, url, sizeof(url));
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printf("Connected to %s\n", url);
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}
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static void
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closedCB(natsConnection *nc, void *closure)
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{
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bool *closed = (bool*)closure;
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const char *err = NULL;
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natsConnection_GetLastError(nc, &err);
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printf("Connect failed: %s\n", err);
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*closed = true;
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}
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int main(int argc, char **argv)
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{
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natsConnection *conn = NULL;
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natsOptions *opts = NULL;
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natsSubscription *sub = NULL;
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bool closed = false;
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natsStatus s;
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opts = parseArgs(argc, argv, "");
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// Set a max (re)connect attempts of 50 with a delay of 100 msec.
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// Total time will then be around 5 seconds.
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s = natsOptions_SetMaxReconnect(opts, 50);
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if (s == NATS_OK)
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s = natsOptions_SetReconnectWait(opts, 100);
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// Instruct the library to block the connect call for that
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// long until it can get a connection or fails.
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if (s == NATS_OK)
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s = natsOptions_SetRetryOnFailedConnect(opts, true, NULL, NULL);
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if (s != NATS_OK)
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{
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printf("Error: %u - %s\n", s, natsStatus_GetText(s));
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nats_PrintLastErrorStack(stderr);
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exit(1);
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}
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printf("Ensure no server is running, attempt to connect...\n");
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// If the server is not running, this will block for about 5 seconds.
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start = nats_Now();
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s = natsConnection_Connect(&conn, opts);
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elapsed = nats_Now() - start;
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printf("natsConnection_Connect call took %" PRId64 " ms and returned: %s\n", elapsed, natsStatus_GetText(s));
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// Close/destroy the connection in case you had a server running...
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natsConnection_Destroy(conn);
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conn = NULL;
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// Now reduce the count, set a connected callback to allow
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// connect to be done asynchronously and a closed callback
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// to show that if connect fails, the callback is invoked.
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s = natsOptions_SetMaxReconnect(opts, 10);
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if (s == NATS_OK)
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s = natsOptions_SetRetryOnFailedConnect(opts, true, connectedCB, NULL);
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if (s == NATS_OK)
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s = natsOptions_SetClosedCB(opts, closedCB, (void*)&closed);
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if (s != NATS_OK)
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{
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printf("Error: %u - %s\n", s, natsStatus_GetText(s));
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nats_PrintLastErrorStack(stderr);
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exit(1);
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}
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printf("\n\n");
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printf("Ensure no server is running, attempt to connect with async connect...\n");
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// Start the connect. If no server is running, it should return
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// NATS_NOT_YET_CONNECTED.
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s = natsConnection_Connect(&conn, opts);
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printf("natsConnection_Connect call returned: %s\n", natsStatus_GetText(s));
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// Wait for the closed callback to be invoked
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while (!closed)
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nats_Sleep(100);
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// Destroy the connection object
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natsConnection_Destroy(conn);
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conn = NULL;
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// Now change the options to increase the attempts again.
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s = natsOptions_SetMaxReconnect(opts, 10);
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if (s == NATS_OK)
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s = natsOptions_SetReconnectWait(opts, 1000);
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// Remove the closed CB for this test
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if (s == NATS_OK)
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s = natsOptions_SetClosedCB(opts, NULL, NULL);
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if (s != NATS_OK)
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{
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printf("Error: %u - %s\n", s, natsStatus_GetText(s));
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nats_PrintLastErrorStack(stderr);
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exit(1);
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}
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printf("\n\n");
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printf("Ensure no server is running, attempt to connect with async connect...\n");
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s = natsConnection_Connect(&conn, opts);
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printf("Connect returned: %s\n", natsStatus_GetText(s));
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// Create a subscription and send a message...
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s = natsConnection_Subscribe(&sub, conn, subj, onMsg, NULL);
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if (s == NATS_OK)
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s = natsConnection_Publish(conn, "foo", (const void*)"hello", 5);
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printf("\nStart a server now...\n\n");
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// Wait for the connect to succeed and message to be received.
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while ((s == NATS_OK) && (count != 1))
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nats_Sleep(100);
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printf("Received %d message\n", (int) count);
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// Destroy all our objects to avoid report of memory leak
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natsSubscription_Destroy(sub);
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natsConnection_Destroy(conn);
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natsOptions_Destroy(opts);
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// To silence reports of memory still in used with valgrind
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nats_Close();
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return 0;
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}
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