NOCLIP/demo/demo.zig
torque e666dee86b
parser: don't force pass userdata as a pointer
This is an interesting change. While I think generally passing in
constant userdata is not terribly useful, the previous implementation
precluded it entirely. Interface types, for example, are often passed
directly and stored as constants (they hold pointers to their mutable
state).

Since we type erase this so it can be bound to the generic interface
object, non-pointer objects must be passed by reference to avoid
binding the parser interface to a temporary stack copy of the object.
This means we have to handle these cases slightly differently. Also,
while technically being classified as pointers, slices don't really
behave like pointers, which is understandable but annoying. There's a
bit of asymmetry here, as CommandBuilder(*u32) and CommandBuilder
(u32) both require an *u32 when binding the parser interface. This is
of course because pointers do not need to be rewrapped to be type
erased. The same code path could be used for both cases, but then the
user would have to pass in a pointer to a pointer, which actually
looks a bit silly because then it potentially means having to
do &&my_var.
2023-04-08 15:13:00 -07:00

120 lines
3.7 KiB
Zig

const std = @import("std");
const noclip = @import("noclip");
const CommandBuilder = noclip.CommandBuilder;
const Choice = enum { first, second };
const cli = cmd: {
var cmd = CommandBuilder(*u32){
.description =
\\The definitive noclip demonstration utility
\\
\\This command demonstrates the functionality of the noclip library. cool!
,
};
cmd.add_option(.{ .OutputType = struct { u8, u8 } }, .{
.name = "test",
.short_tag = "-t",
.long_tag = "--test",
.env_var = "NOCLIP_TEST",
.description = "multi-value test option",
.nice_type_name = "int> <int",
});
cmd.add_option(.{ .OutputType = Choice }, .{
.name = "choice",
.short_tag = "-c",
.long_tag = "--choice",
.default = .second,
.env_var = "NOCLIP_CHOICE",
.description = "enum choice option",
.nice_type_name = "choice",
});
cmd.add_option(.{ .OutputType = u32 }, .{
.name = "default",
.short_tag = "-d",
.long_tag = "--default",
.env_var = "NOCLIP_DEFAULT",
.default = 100,
.description = "default value integer option",
.nice_type_name = "uint",
});
cmd.add_option(.{ .OutputType = u8, .multi = true }, .{
.name = "multi",
.short_tag = "-m",
.long_tag = "--multi",
.description = "multiple specification test option",
});
cmd.add_flag(.{}, .{
.name = "flag",
.truthy = .{ .short_tag = "-f", .long_tag = "--flag" },
.falsy = .{ .short_tag = "-F", .long_tag = "--no-flag" },
.env_var = "NOCLIP_FLAG",
.description = "boolean flag",
});
cmd.add_flag(.{ .multi = true }, .{
.name = "multiflag",
.truthy = .{ .short_tag = "-M" },
.description = "multiple specification test flag ",
});
cmd.add_option(.{ .OutputType = u8 }, .{
.name = "env",
.env_var = "NOCLIP_ENVIRON",
.description = "environment variable only option",
});
cmd.add_argument(.{ .OutputType = []const u8 }, .{
.name = "arg",
.description = "This is an argument that doesn't really do anything, but it's very important.",
});
break :cmd cmd;
};
const subcommand = cmd: {
var cmd = CommandBuilder([]const u8){
.description =
\\Perform some sort of work
\\
\\This subcommand is a mystery. It probably does something, but nobody is sure what.
,
};
cmd.simple_flag(.{
.name = "flag",
.truthy = .{ .short_tag = "-f", .long_tag = "--flag" },
.falsy = .{ .long_tag = "--no-flag" },
.env_var = "NOCLIP_SUBFLAG",
});
cmd.add_argument(.{ .OutputType = []const u8 }, .{ .name = "argument" });
break :cmd cmd;
};
fn sub_handler(context: []const u8, result: subcommand.Output()) !void {
std.debug.print("subcommand: {s}\n", .{result.argument});
std.debug.print("context: {s}\n", .{context});
}
fn cli_handler(context: *u32, result: cli.Output()) !void {
std.debug.print("context: {d}\n", .{context.*});
std.debug.print("callback is working {any}\n", .{result.choice});
std.debug.print("callback is working {d}\n", .{result.default});
context.* += 1;
}
pub fn main() !u8 {
var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
defer arena.deinit();
const allocator = arena.allocator();
var parser = cli.create_parser(cli_handler, allocator);
var context: u32 = 2;
const sc: []const u8 = "whassup";
var subcon = subcommand.create_parser(sub_handler, allocator);
try parser.add_subcommand("verb", subcon.interface(&sc));
const iface = parser.interface(&context);
iface.execute() catch return 1;
return 0;
}