NOCLIP/source/noclip.zig
torque 9480d23f2d
all: update to zig 0.11.0-pre syntax
For loop syntax changed. Also `orelse` apparently no longer works with
non-optional types, which is reasonable but annoying. The path of
least resistance is to make the flag default type optional to mirror
options/arguments.
2023-03-20 23:02:29 -07:00

443 lines
18 KiB
Zig

// Copyright (c) 2022 torque <torque@users.noreply.github.com>
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
// REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
// INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
// LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
// OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
// PERFORMANCE OF THIS SOFTWARE.
const std = @import("std");
const StructField = std.builtin.Type.StructField;
pub const meta = @import("./meta.zig");
pub const params = @import("./params.zig");
pub const Command = @import("./bakery.zig").Command;
pub const OptionError = error{
BadShortOption,
BadLongOption,
UnknownOption,
MissingOption,
MissingArgument,
ExtraArguments,
};
/// spec is a tuple of Option, Flag, and Argument
pub fn CommandParser(
comptime commandData: params.CommandData,
comptime spec: anytype,
comptime UserContext: type,
comptime callback: *const fn (UserContext, CommandResult(spec, UserContext)) anyerror!void,
) type {
comptime var argCount = 0;
comptime for (spec) |param| {
switch (@TypeOf(param).brand) {
.Argument => argCount += 1,
.Option, .Flag, .Command => continue,
}
};
const ResultType = CommandResult(spec, UserContext);
const RequiredType = RequiredTracker(spec);
const ParseState = enum { Mixed, ForcedArgs };
return struct {
pub const brand: params.Brand = .Command;
pub const ContextType = UserContext;
// this should be copied at compile time
var data: params.CommandData = commandData;
/// parse command line arguments from an iterator
pub fn execute(self: @This(), alloc: std.mem.Allocator, comptime argit_type: type, argit: *argit_type, context: UserContext) !void {
try self.attachSubcommands(alloc);
var result: ResultType = createCommandresult();
var required: RequiredType = .{};
var parseState: ParseState = .Mixed;
try extractEnvVars(alloc, &result, &required, context);
var seenArgs: u32 = 0;
argloop: while (argit.next()) |arg| {
if (parseState == .Mixed and arg.len > 1 and arg[0] == '-') {
if (std.mem.eql(u8, "--", arg)) {
// TODO: the way this works, -- only forces argument
// parsing until a subcommand is found. This seems
// reasonable to me, but it may be unexpected that
// `command -a -- subcommand -b` parses b as an option
// flag. We could propagate the forced args flag to
// subcommands, but I'm not sure that would be better.
//
// Another option is to stop parsing altogether when --
// is hit, but that means that subcommands cannot be
// invoked at the same time as forced arguments, which
// seems worse somehow, as it affects macroscopic CLI
// behavior.
parseState = .ForcedArgs;
continue :argloop;
}
if (arg[1] == '-') {
// we have a long flag or option
specloop: inline for (spec) |param| {
switch (@TypeOf(param).brand) {
.Option => {
// have to force lower the handler to runtime
// var handler = param.handler.?;
if (param.long) |flag| {
if (std.mem.eql(u8, flag, arg)) {
if (comptime param.required()) {
@field(required, param.name) = true;
}
const val = argit.next() orelse return OptionError.MissingArgument;
if (param.hideResult == false) {
@field(result, param.name) = try param.handler.?(context, val);
}
continue :argloop;
}
}
},
.Flag => {
inline for (.{ .{ param.truthy.long, true }, .{ param.falsy.long, false } }) |variant| {
if (variant[0]) |flag| {
if (std.mem.eql(u8, flag, arg)) {
if (param.eager) |handler| {
try handler(context, data);
}
if (param.hideResult == false) {
@field(result, param.name) = variant[1];
}
continue :argloop;
}
}
}
},
.Argument, .Command => continue :specloop,
}
}
// nothing matched
return OptionError.UnknownOption;
} else {
// we have a short flag, which may be multiple fused flags
shortloop: for (arg[1..], 0..) |shorty, idx| {
specloop: inline for (spec) |param| {
switch (@TypeOf(param).brand) {
.Option => {
// var handler = param.handler.?;
if (param.short) |flag| {
if (flag[1] == shorty) {
if (comptime param.required()) {
@field(required, param.name) = true;
}
const val = if (arg.len > (idx + 2))
arg[(idx + 2)..]
else
argit.next() orelse return OptionError.MissingArgument;
if (param.hideResult == false) {
@field(result, param.name) = try param.handler.?(context, val);
}
continue :argloop;
}
}
},
.Flag => {
inline for (.{ .{ param.truthy.short, true }, .{ param.falsy.short, false } }) |variant| {
if (variant[0]) |flag| {
if (flag[1] == shorty) {
if (param.eager) |handler| {
try handler(context, data);
}
if (param.hideResult == false) {
@field(result, param.name) = variant[1];
}
continue :shortloop;
}
}
}
},
.Argument, .Command => continue :specloop,
}
}
// nothing matched
return OptionError.UnknownOption;
}
}
} else {
// we have a subcommand or an Argument. Arguments are parsed first, exclusively.
defer seenArgs += 1;
comptime var idx = 0;
inline for (spec) |param| {
switch (@TypeOf(param).brand) {
.Command => {
if (std.mem.eql(u8, @TypeOf(param).data.name, arg)) {
// we're calling a subcommand
try checkErrors(seenArgs, required);
try callback(context, result);
return param.execute(alloc, argit_type, argit, context);
}
},
.Argument => {
if (seenArgs == idx) {
if (comptime param.required()) {
@field(required, param.name) = true;
}
// var handler = param.handler;
@field(result, param.name) = try param.handler.?(context, arg);
continue :argloop;
}
idx += 1;
},
else => continue,
}
}
}
}
try checkErrors(seenArgs, required);
try callback(context, result);
}
pub fn OutType() type {
return CommandResult(spec, UserContext);
}
inline fn checkErrors(seenArgs: u32, required: RequiredType) OptionError!void {
if (seenArgs < argCount) {
return OptionError.MissingArgument;
} else if (seenArgs > argCount) {
return OptionError.ExtraArguments;
}
describeError(required);
inline for (@typeInfo(@TypeOf(required)).Struct.fields) |field| {
if (@field(required, field.name) == false) {
return OptionError.MissingOption;
}
}
}
pub fn describeError(required: RequiredType) void {
inline for (@typeInfo(@TypeOf(required)).Struct.fields) |field| {
if (@field(required, field.name) == false) {
std.debug.print("missing {s}\n", .{field.name});
}
}
}
fn attachSubcommands(_: @This(), alloc: std.mem.Allocator) !void {
if (data.subcommands == null) {
data.subcommands = std.ArrayList(*params.CommandData).init(alloc);
}
inline for (spec) |param| {
switch (@TypeOf(param).brand) {
.Command => {
try data.subcommands.?.append(&@TypeOf(param).data);
},
else => continue,
}
}
}
fn scryTruthiness(input: []const u8) bool {
// empty string is falsy.
if (input.len == 0) return false;
if (input.len <= 5) {
var lowerBuf: [5]u8 = undefined;
const comp = std.ascii.lowerString(&lowerBuf, input);
inline for ([_][]const u8{ "false", "no", "0" }) |candidate| {
if (std.mem.eql(u8, comp, candidate)) {
return false;
}
}
}
// TODO: actually try float conversion on input string? This seems
// really silly to me, in the context of the shell, but for example
// MY_VAR=0 evaluates to false but MY_VAR=0.0 evaluates to true. And
// if we accept multiple representations of zero, a whole can of
// worms gets opened. Should 0x0 be falsy? 0o0? That's a lot of
// goofy edge cases.
// any nonempty value is considered to be truthy.
return true;
}
fn extractEnvVars(
alloc: std.mem.Allocator,
result: *ResultType,
required: *RequiredType,
context: UserContext,
) !void {
var env: std.process.EnvMap = try std.process.getEnvMap(alloc);
defer env.deinit();
inline for (spec) |param| {
const ParamType = @TypeOf(param);
switch (ParamType.brand) {
.Option => {
if (param.envVar) |want| {
if (env.get(want)) |value| {
if (param.required()) {
@field(required, param.name) = true;
}
@field(result, param.name) = try param.handler.?(context, value);
}
}
},
.Flag => {
if (param.envVar) |want| {
if (env.get(want)) |value| {
@field(result, param.name) = scryTruthiness(value);
}
}
},
.Argument, .Command => continue,
}
}
}
inline fn createCommandresult() ResultType {
var result: ResultType = undefined;
inline for (spec) |param| {
switch (@TypeOf(param).brand) {
.Command => continue,
else => if (param.hideResult == false) {
@field(result, param.name) = param.default orelse continue;
},
}
}
return result;
}
};
}
pub fn CommandResult(comptime spec: anytype, comptime UserContext: type) type {
comptime {
// not sure how to do this without iterating twice, so let's iterate
// twice
var outsize = 0;
for (spec) |param| {
const ParamType = @TypeOf(param);
if (ParamType.ContextType != UserContext) {
@compileError("param \"" ++ param.name ++ "\" has wrong context type (wanted: " ++ @typeName(UserContext) ++ ", got: " ++ @typeName(ParamType.ContextType) ++ ")");
}
switch (ParamType.brand) {
.Argument, .Option => {
if (param.handler == null) {
@compileError("param \"" ++ param.name ++ "\" does not have a handler");
}
},
else => {},
}
switch (ParamType.brand) {
.Command => continue,
else => {
if (param.hideResult == false) {
outsize += 1;
}
},
}
}
var fields: [outsize]StructField = undefined;
var idx = 0;
for (spec) |param| {
const ParamType = @TypeOf(param);
switch (ParamType.brand) {
.Command => continue,
else => if (param.hideResult == true) continue,
}
const FieldType = ParamType.ResultType;
fields[idx] = .{
.name = param.name,
.type = FieldType,
.default_value = @ptrCast(?*const anyopaque, &param.default),
.is_comptime = false,
.alignment = @alignOf(FieldType),
};
idx += 1;
}
return @Type(.{ .Struct = .{
.layout = .Auto,
.fields = &fields,
.decls = &.{},
.is_tuple = false,
} });
}
}
fn RequiredTracker(comptime spec: anytype) type {
comptime {
// not sure how to do this without iterating twice, so let's iterate
// twice
var outsize = 0;
for (spec) |param| {
const ParamType = @TypeOf(param);
switch (ParamType.brand) {
// flags are always optional, and commands don't map into the
// output type.
.Flag, .Command => continue,
.Argument, .Option => if (param.required()) {
// if mayBeOptional is false, then the argument/option is
// required. Otherwise, we have to check if a default has
// been provided.
outsize += 1;
},
}
}
var fields: [outsize]StructField = undefined;
var idx = 0;
for (spec) |param| {
const ParamType = @TypeOf(param);
switch (ParamType.brand) {
.Flag, .Command => continue,
.Argument, .Option => if (param.required()) {
fields[idx] = .{
.name = param.name,
.type = bool,
.default_value = &false,
.is_comptime = false,
.alignment = @alignOf(bool),
};
idx += 1;
},
}
}
return @Type(.{ .Struct = .{
.layout = .Auto,
.fields = &fields,
.decls = &.{},
.is_tuple = false,
} });
}
}
test {
_ = meta;
}