This mostly works. Subcommands are utterly broken because we blindly consume an additional argument to get the program name, which we should not do. This code was always kind of spaghetti, but it's getting worse. I want to refactor it into something that doesn't make me cringe, but at the same time, this project was intended to be a means to an end rather than the end itself, and it kind of feels a bit silly to spend a ton of time on it. On the other hand, relying on it for other projects seems silly if it's a fragile mess. The goal was to get it into a usable state and then hack on it as necessary, but it still has a ways to go to get there, and working on it is kind of painful, in an existential fashion. Perhaps I will attempt to rewrite it, get halfway, and stall forever. Thanks for reading my cool commit message blog. Bye.
98 lines
2.7 KiB
Zig
98 lines
2.7 KiB
Zig
const std = @import("std");
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const noclip = @import("noclip");
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const context: []const u8 = "hello friend";
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const ContextType = @TypeOf(context);
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const subcommand = blk: {
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var cmd = noclip.Command(ContextType, .{ .name = "verb", .help = "this a sub command" });
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cmd.add(cmd.defaultHelpFlag);
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cmd.add(cmd.StringOption{ .name = "meta", .short = "-m" });
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cmd.add(cmd.StringArgument{ .name = "argument" });
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cmd.add(cmd.Argument(u32){ .name = "another", .default = 0 });
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break :blk cmd;
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};
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const command = blk: {
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var cmd = noclip.Command(ContextType, .{
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.name = "main",
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.help =
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\\This is the main CLI entry point for the noclip demo
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\\
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\\This program demonstrates the major features of noclip both in terms of API
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\\usage (in its source code) and argument parsing (in its execution).
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,
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});
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cmd.add(cmd.defaultHelpFlag);
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cmd.add(cmd.Flag{ .name = "flag", .truthy = .{ .short = "-f", .long = "--flag" }, .falsy = .{ .long = "--no-flag" } });
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cmd.add(cmd.StringOption{
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.name = "input",
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.short = "-i",
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.long = "--input",
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.help = "some generic input",
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.default = "in",
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.envVar = "OPTS_INPUT",
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});
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cmd.add(cmd.StringOption{
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.name = "output",
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.long = "--output",
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.default = "waoh",
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.help = "name of the output",
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});
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cmd.add(cmd.Option(i32){
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.name = "number",
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.short = "-n",
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.long = "--number",
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.help = "a number",
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.default = 0,
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});
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cmd.add(subcommand.Parser(subCallback));
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break :blk cmd;
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};
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fn printHandler(ctx: ContextType, input: []const u8) ![]const u8 {
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std.debug.print("ctx: {s}\n", .{ctx});
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return input;
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}
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pub fn subCallback(_: ContextType, result: subcommand.CommandResult()) !void {
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std.debug.print(
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\\subcommand: {{
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\\ .meta = {s}
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\\ .argument = {s}
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\\ .another = {d}
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\\}}
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\\
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,
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.{ result.meta, result.argument, result.another },
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);
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}
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pub fn mainCommand(_: ContextType, result: command.CommandResult()) !void {
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// std.debug.print("{any}", .{result});
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std.debug.print(
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\\arguments: {{
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\\ .flag = {any}
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\\ .input = {s}
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\\ .output = {s}
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\\ .number = {d}
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\\}}
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\\
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,
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.{ result.flag, result.input, result.output, result.number },
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);
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}
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pub fn main() !void {
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var parser = command.Parser(mainCommand);
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var arena = std.heap.ArenaAllocator.init(std.heap.page_allocator);
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defer arena.deinit();
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const allocator = arena.allocator();
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var argit = try std.process.argsWithAllocator(allocator);
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try parser.execute(allocator, std.process.ArgIterator, &argit, context);
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}
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